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Silent Hill 2.2 Chapter II: The Lake
Titobruni has now put out a further demo as a continuation of Silent Hill 2. Tuesday, March 1st, 2011 |
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Alchemilla Hospital mod for Half Life 2
«Alchemilla» is my attempt to build atmosphere of the famous game Silent Hill on the Source Engine. It’s not a remake of any game from Silent Hill series, it’s completely original story with it’s own secrets to solve. And this mod is foremost supposed for the fans of original series. Somebody on moddb.com posted a [...] Monday, February 28th, 2011 |
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SHC Shirt for Heather
Download Wednesday, February 23rd, 2011 |
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Silent Hill Modding FAQ
This is a collection of info and links relating to modifying the games. This is a work in progress. Thursday, January 13th, 2011 |
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SH4 Texture Modding
I’ve posted on which programs to use, but SH4 can be a pain because it’s hard to find the models you’re looking for. All the games have some issues like this, so SH4 will be the first one that I really address and try to explain here. Sunday, November 14th, 2010 |
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Dumping models/levels in SH2,3,4
3D Ripper: Use this if you have DirectX 6/8/9 and want to dump from SH2,3, or 4. If not, scroll down for other possibilities. Download the program and install: 3d Ripper This only works with DirectX 6/8/9, so if you’re running a later version, it will not work at all. *Open the program. In the [...] Monday, September 6th, 2010 |
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SHSM Textures 2
~8Mb shsmtextures2.zip Saturday, July 17th, 2010 Tags: textures |
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SHSM Textures pt 1
Some textures, still pics, and concept arts from SHSM. ~12Mb Download here Friday, July 9th, 2010 Tags: cheryl, concept art, cybil, dahlia, harry, kaufman, photo, textures |
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Harry Mason skin for James
Back up your James files and then unzip this into the char/jms folder to have JAmes sort of dressed like Harry. This is most amusing when you also use the Cheryl skin for Laura and the Alessa Skin for Mary. download: jameahrry.rar Monday, July 5th, 2010 |
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SHH Textures 2/2
More textures, maps, concept art, etc. ~10Mb Download: shh2.zip Tuesday, June 29th, 2010 |


























